Teaching in Digital
Environments
When thinking about teaching in digital
environments I thought about ways that I have used digital tools to enhance learning,
all of my working and prac experience has been with Early Childhood Students.
Some of the main ways that I have
used digital tools are:
·
Using
the IWB
·
Computer
as a maths rotation activity
·
YouTube
claymation series
·
Using
iPads and apps for learning
I think that using digital tools
enhances learning outcomes by providing a wider range of interactive resources
for the classroom.
What is Pedagogy –
Digital Pedagogy
Earlier this week we touched on the
Productive Pedagogies in our Learning Management 4 class. So I was able to
consolidate my learning further and revise some of the knowledge. I would say
that my own personal pedagogical approach is similar to the productive
pedagogies model or at least that is what I am aiming for as a Pre-Service
teacher on prac. I feel that I particularly connect with the concept of real
life learning and equipping students with real life skills because these are
the skills that students will be using forever, long after they have forgotten
what they learnt in primary school.
After reading about Digital
Pedagogies and consolidating my knowledge about Productive Pedagogies I think
that digital influences, resources and tools can be added to any pedagogical
approach to ensure optimal student outcomes and student and teacher success. This
mind map summarises how digital pedagogies can do this.
TPACK
To explain the TPACK framework it is helpful
to draw on a Venn diagram. This diagram shows that quality learning takes place
in the section where technological knowledge, content knowledge and pedagogical
knowledge interconnect. Therefore teachers need to have sound knowledge and
skills in these three areas to ensure optimal student and learning outcomes.
Sourced from: http://www.google.com.au/imgres?imgurl=http://maine.edc.org/file.php/1
I found a short 2 minute video that
summarises the TPACK framework which I found helpful to consolidate the
information that I read in the learning materials.
Hats Off To Wiki Spaces
After participating in the wiki
spaces de Bono’s hats mobile phone activity I have come up with my own hats
activity reflecting and summarising my experience within the context of the
Social Constructivist and Connectivism theories. I can clearly see how higher
order thinking was achieved and scaffolded by this activity and Blooms Taxonomy
rather than just evoking a positive or negative reaction. This template
summarises my experience.
Template sourced
from: http://img.docstoccdn.com/thumb/orig/121625348.png
While thinking about
how Blooms Taxonomy scaffolded this activity to promote higher order thinking I
visited http://www.schrockguide.net/bloomin-apps.html
which shows Kathy Schrock’s revised Blooms Taxonomy model which shows the
interlocking of cognitive processes. I thought her approach was particularly
relevant to IT as shown in the model below and I enjoyed exploring her Bloomin’
Apps iPad Edition resources. By looking
at this model of the cogs in a system focused on creating it becomes apparent
that Blooms Taxonomy is not a linear model, just as IT and e-Learning may not
always follow a linear path.
Sourced from: http://www.schrockguide.net/bloomin-apps.html
Finally I am adding
some visual references to remind everyone about safety on the internet.
Sourced from: http://blog.k12.com/sites/default/files/internetsafety-wordle.gif
Sourced from: http://indonetworksecurity.com/wp-content/uploads/2011/12/Internet-Safety-Code-FINAL-FINAL.png
Until next week...
References
Schrock, K. (2012). Kathy
Schrock's Guide To Everything. Retrieved July 10, 2013, from
http://www.schrockguide.net/bloomin-apps.html
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